Adalia Standard Calendar (ASC), Adalia Standard Time (AST)

Overview
The first formal task of the Adalia System Historical (ASH) Corps was to design a standard calendar for Adalia's pioneers.

The first complete draft was submitted 148 days, 17 hours, and 36 minutes after Arrival (Arrival in-game is normalized to ).

Player Time vs Adalia Standard Time (AST)
Time in Influence moves at 24x speed relative to the speed at which it moves in real life for players. In some instances, it is necessary to denote when something has occurred or how long it will take in one or both of Player Time and AST.

Notation, Player Time
Full standard notation and font of Player Time is

Eastern Time is used because the developers announced Influence's first release, Arrival, in Eastern Time.

Coordinated Universal Time, or UTC, is the standard basis for telling time on Earth.

Units of Time, Adalia Standard Time

 * Standard Day: The shortest formal unit of Adalia Standard Time (AST). It is defined as 24 hours, a holdover from Earth. The days are: Monday, Tuesday, Wednesday, Thursday, Friday, and Sunday.


 * Standard Week: Defined as six Standard Days.


 * Standard Month: Defined as four Standard Weeks. Like the duration of a Standard Day, the names of the months were borrowed from Earth: January, February, March, April, May, June, July, August, September, October, November, December, and Zeus.
 * Zeus: Zeus is a month, defined as four Standard Weeks. However, it is an anomaly caused by the indivisibility of one Chronos Transit of Adalia into simple units. It is always the first Standard Month of a Transit, the only month to be noted apart from any Standard Year, and the only Standard Month to occur only once during a Transit.


 * Standard Year: Defined as twelve Standard Months (excluding the month of Zeus). Years have proper names inspired by the planets of Adalia: Aion, Bia, Chronos, Dysis, Eos, Gaia, and Hera.


 * Chronos Transit of Adalia: The single largest unit of AST is defined by Chronos's transit of Adalia. Formally, it is a "Chronos Transit of Adalia," or "Transit" for short. This is the benchmark against which all other units of time were defined. It consists of the Month of Zeus and seven Standard Years. Astronomically, it is defined as 2,040.7129 Standard Days.
 * "Leap Transit": Transits are divisible into 85 even Standard Months, with a remainder of .7129 Standard Days. Therefore, every seven Transits, Zeus gains five days at the end of the month (from 24 to 29). These days are considered part of a shortened week consisting of Monday, Tuesday, Wednesday, Thursday, and Friday, with no Sunday.

Notation, AST
Standard notation of AST is Transit : Year : Month : Day The year of the Arrival is considered the first Standard Year, and its notation begins with 0.

Examples:


 * 0:0:0:1: The first day of the first recorded Transit (Arrival) is the 1st of Zeus (since Zeus is not part of a Year, it is noted as the 0th Month in the 0th Year).
 * 0:1:1:1: The first day of January, Year Aion, 1st Transit.
 * 3:4:5:12: The 12th day of May, Dionysus, 4th Transit.
 * 0:7:12:28: The last day of the first Transit is the 28th of December, Hera.

Adalia Standard Calendar (ASC) vs Adalia Standard Time (AST)
The Adalia Standard Calendar (ASC) is the recognized system-wide standard for telling the Date. Adalia Standard Time (AST) is a broader recognized system-wide standard that tells both Date and Time.

When notating a date, such as 0:0:0:1, it is considered correct to either indicate ASC or AST.

As of May 1st, 2021 UTC Player Time, there has been little effort to define standards shorter than one day. This is due to the 1:1 correlation between the number of hours:minutes:seconds in both Player Time and AST.

Development, Contributors, and Influences
The guiding philosophy for the design process of the Adalia System Calendar was to create something that was as accessible as possible to all pioneers while reflecting the unique astronomy of the Adalia System. Early debate centered around which body or bodies to use as benchmarks, with the final Chronos Transit of Adalia proposed by @Olmops.

Alternate Bodies to use as Benchmarks were proposed by @strwrsfrk, @Korivak, @MilkyTaste

Alternate names for Standard Units were proposed by @strwrsfrk, @Olmops, @Korivak, @MilkyTaste

Alternate standards for notation were proposed by @MilkyTaste

Standard Day Alternatives: Cycle

Standard Week Alternatives: Shift*

Standard Month Alternatives: Duodeca, Dodeca, Aion (as slang, to mean the relative orbital period of the planet Aion)

Standard Year Alternatives: Seasons, Septem, Septima

Chronos Transit of Adalia Alternatives: Rotation, Chronocycle, Chronos Cycle

Contributors (as of May 1st )
@strwrsfrk - Chief Administrator, ASH Corps

@Adalia Archive, Chief Historian, ASH Corps

@Korivak, Coastin Cartographic Society

@Olmops

@MilkyTaste

@ProfessorSabre

@Levanon of 'Zion'

@[AAA] Gr82cu2m8

@rayover

@[AAA] Gnarly_Narwhal

Version Control
Each draft must achieve general consensus among its active contributors prior to release. As of v2.0.0, the calendar is considered the formal Adalia Standard Calendar in the eyes of ASH Corps.

v2.0.0
Published:

Changes:


 * Adalia System Calendar renamed Adalia Standard Calendar.
 * AST notation changed from Day : Month : Year : Transit to Transit : Year : Month : Day.

v1.0.0
Published 148 days, 17 hours, and 36 minutes after Arrival (Arrival in-game is normalized to ).

* Shift has become a colloquial term to mean 1/4 of a day, or six hours. This roughly corresponds to the average window of time a Player will have during the working day to interact with the game.